@startuml
sprite $i_cursor [48x48/16] {
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000000000000000000000000000000000000000000000000
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0000000000000AFFFFFFFF9007FFFFFFFFD0000000000000
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0000000000000AFFFFFFFFF53EFFFFFFFFD0000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_I_CURSOR(_alias) ENTITY(rectangle,black,i_cursor,_alias,FA6 I_CURSOR)
!define FA6_I_CURSOR(_alias, _label) ENTITY(rectangle,black,i_cursor,_label, _alias,FA6 I_CURSOR)
!define FA6_I_CURSOR(_alias, _label, _shape) ENTITY(_shape,black,i_cursor,_label, _alias,FA6 I_CURSOR)
!define FA6_I_CURSOR(_alias, _label, _shape, _color) ENTITY(_shape,_color,i_cursor,_label, _alias,FA6 I_CURSOR)
skinparam folderBackgroundColor<<FA6 I_CURSOR>> White
@enduml